1/28/2024 0 Comments Pillars of eternity prison of iceIce Block has also special behavior against spells with travel time (= spells with projectile). Ice Block is unable to clear certain debuffs - Deserter, Resurrection Sickness, Weakened Soul and Forbearance to name the most important ones. Currently, Ice Block works against almost all player-applied CCs, with the expection of Cyclone. Considering you are not in un-clearable CC, you can cast Ice Block as long as your frost school is not locked out and you are not under the effects of Hypothermia - effectively allowing you to cast Ice Block while under the effect of CC and clear such effects. Ice Block, alongside with other spells that grant full immunity, clears most of debuffs. It's an active ability, lasting 20 seconds and has a 3 minute cooldown."Ĭomment by NorrinirThere were few confused posters and I haven't seen it mentioned yet. This new ability will decrease casting time for all spells by 20% and increases the chance that chilling effects freeze the target by 25%. Moving in to Cold snap's spot will be a brand new ability called Icy Veins. As a side note, it will no longer reset the cooldown on fire ward. :PĬold snap will be moved to Ice block's position in the talent tree and its cooldown will be reduced. To be sure we're clear here, yes, the same cooldown will still apply between usages. Additionally, conjure mana (rank 6) will restore 1800-3000 mana and will now have three charges, meaning you can use it three times before having to create a new one. Ice block will become a core ability, trainable by all mages at level 30. First, we'll start out with two changes affecting all mages. "There are a few nice improvements we're making to the mage class in patch 2.3.2 (a small patch that will be on the public test realms soon) and we wanted to share them with you. Those are the best times I can think of to use this ability.Ĭomment by 81531According to Eyonix, in patch 2.3.2, Ice Block will now be a trainable ability for all mages. It won't clear it, but it will give the tank to build their aggro a little more. Use Ice Block to completely halt your aggro generation. I haven't tested this recently, but if you fall from a great height, use Ice Block near the ground to stop your descent and fall a short distance for no damage.ģ. Use Ice Block when falling from a high area. Use Ice Block to clear certain boss/mob debuffs. I'm only this desperate for cooldowns if I have multiple people attacking me.ġ. When I use it for this reason it's usually for Blink or FN. Usually this will cause the attacker to divert his attention away from you and fight your allies, giving you time to run off and bandage up or keep casting.ģ. In these cases you can use Ice Block if reinforcements are nearby. Occasionally you may be caught off guard, be outnumbered, or just out-skilled. Use Ice Block to hold out for reinforcements. This may not sound aweomse, but when you have 6 DoTs Ice Block can save you from a quick death.Ģ. This include poisons, bleed effects, curses, and magic effects (corruption & SW:P). Kestorik is a scout who you'll find in the lower levels of the Endless Paths of Od Nua.ĭo keep in mind however, when imprisoning any of these individuals, that doing so means that you're trading any loot they might be carrying on their persons for the chance at a ransom payoff later - if you're Security at your keep is high enough to prevent an escape before it comes in.Comment by 8185I have found a few nice uses for Ice Block in PvP and PvE.ġ. If you go there and pick up the side quest Supply and Demand, they'll send you to deal with her, and you can offer to let her rot in the dungeons, rather than putting her to death in the streets of Defiance Bay.Įsmar is a Mercenary Captain whom you'll encounter during the side quest At the Mercy of the Tribes, picked up at the Celestial Sapling Inn in Twin Elms as one potential resolution for the quest, you can imprison him as a guarantee for the safety of his men. Gramrfel the Wayfarer, whom you've already found, will appear at Magran's Fork with his band of ne'er-do-wells after you've been to Defiance Bay for the first time.Īefre is harassing the fine ladies of the Salty Mast in Ondra's Gift. You can choose to spare her and take her hostage. Naelde, is the leader of a group of Leaden Key assassins that will ambush you in Act 3. He's a wizard who has disguised himself as a Svef dealer, whom you'll encounter in the course of the His Old Self side quest, picked up from Kaenra at the Goose and Fox Inn.Įorn, also in Defiance Bay, you'll cross paths with him while pursuing the main quest through the Catacombs. There's a total of seven base and worthless miscreants whom you can imprison for later ransom:
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